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Play sounds
Play sounds








play sounds
  1. PLAY SOUNDS HOW TO
  2. PLAY SOUNDS WINDOWS 10
  3. PLAY SOUNDS WINDOWS 8

The following command causes Windows Media Player to open and play the audio file example.mp3.

play sounds

PLAY SOUNDS WINDOWS 8

Windows Vista, Windows 7, and Windows 8 wmplayer examples Windows XP and 2000 users should use mpla圓2 (as shown in the following examples), and Windows Vista and Windows 7 users should use wmplayer. Windows 95 and 98 users should use mplayer. In previous versions of Windows, the Media Player executable was named mpla圓2.exe or mplayer.exe.

play sounds

PLAY SOUNDS WINDOWS 10

In Windows 10 and 11, the Media Player executable file is located at Program Files (x86)\Windows Media Player\wmplayer.exe. To ensure audio files are played using this application, you need to include the "wmplayer" after the start command. The Windows Media Player can run from the command line or a batch file to play sound files. If you want Windows Media Player to play the audio file regardless of what other audio players are installed, continue to the next section. However, if the computer has a different audio program that re-associated the audio files, the other program is used instead. If the script is exited, any currently-playing file that it started will stop.Using the start command opens the file in the default audio player, which means by default, audio files open in Windows Media Player. To stop a file that is currently playing, use SoundPlay on a nonexistent filename as in this example: SoundPlay, Nonexistent.avi. On some systems, certain file types might stop playing even when an entirely separate script plays a new file. If a file is playing and the current script plays a second file, the first file will be stopped so that the second one can play. avi, etc.) might not be playable if the right codecs or features aren't installed on the OS. RemarksĪll Windows OSes should be able to play. For more information, see Runtime Errors.ĮrrorLevel is set to 1 if there was a problem or 0 otherwise. : This command is able to throw an exception on failure.

play sounds

Known limitation: If the WAIT parameter is omitted, the OS might consider the playing file to be "in use" until the script closes or until another file is played (even a nonexistent file). Even while waiting, new threads can be launched via hotkey, custom menu item, or timer. To avoid this, specify 1 or the word WAIT, which causes the current thread to wait until the file is finished playing before continuing. If omitted, the script's current thread will move on to the next command(s) while the file is playing.

PLAY SOUNDS HOW TO

To work around this, use other file types such as MP3 (with a path length of up to 255 characters) or use 8.3 short paths (see A_LoopFileShortPath how to retrieve such paths). Known limitation: Due to a quirk in Windows, WAV files with a path longer than 127 characters will not be played. If the sound card is not available, the sound is generated using the speaker. To produce standard system sounds, specify an asterisk followed by a number as shown below (note that the Wait parameter has no effect in this mode): The name of the file to be played, which is assumed to be in %A_WorkingDir% if an absolute path isn't specified. SoundPlay, Filename, Wait Parameters Filename Plays a sound, video, or other supported file type. SoundPlay - Syntax & Usage | AutoHotkey SoundPlay










Play sounds